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    Wednesday, May 19, 2010

    X264 developer says Google's new VP8 WebM codec is a mess

    By Daniel Eran Dilger

    Published: 06:00 PM EST (03:00 PM PST)


    Despite the unbridled enthusiasm among bloggers for Google's newly announced free WebM codec, a digital video expert has reviewed the new VP8 specification and delivered a severely deflating technical analysis, noting that it decodes video slowly, is buggy, and copies H.264 closely enough to all but guarantee patent issues.

    What could possibly go wrong?

    The knee jerk reaction to Google's announcement was to ask whether Microsoft and Apple would immediately jump to support the new codec, given that the two companies offer the default choice in web browsers to nearly all desktop users, and given Apple's strong influence over mobile devices.

    Speaking to journalists, Microsoft offered to "support" the new codec as long as users installed it themselves, leaving reporters to wonder aloud if Apple (which has not commented on the issue) would also allow its Mac users to install their own codecs, as it always has for the last twenty years. Mac users can already install Ogg Theora within QuickTime; it's just that Apple doesn't do this for them because doing so would open the company up to patent assault.

    Ars even wondered in print if Google would take the "nuclear option" and cut off support for viewing H.264 videos in YouTube to force the world to use its new VP8, killing off all support for YouTube on existing mobile devices. The site also suggested that Apple was a major intellectual property holder in the MPEG H.264 patent pool, and therefore that it gets royalties from the use of H.264 that would prevent the company from being interested in free, open alternatives.

    Apple is not a codec vendor

    However, Apple has never been a major codec developer. While the ISO's MPEG-4 adopted Apple's QuickTime container file format as the basis for the standard MP4 container in 1998, that was a contribution by Apple, not something that could or has generated significant patent royalties.

    If Apple had a bunch of proprietary codec technology to push, it wouldn't have made a splash about licensing the third party Sorenson codec for QuickTime 3.0 back in 1998, when that codec was among the world's most advanced. Apple continued to license subsequent Sorenson Video codecs through QuickTime 5 in 2001, in an effort to distinguish its media platform as the best way to present and view video.

    But Apple then began to focus its resources on supporting the open development of the ISO's MPEG-4 codecs, leaving Sorenson to licenses its proprietary codecs to Macromedia's Flash. Macromedia also licensed On2's VP6, which became the preferred codec for Flash starting with version 8 in 2005. In contrast, Apple relegated the Sorenson codecs into a bin of legacy codecs within QuickTime, pushing MPEG-4's H.263 codec and later the more advanced H.264 in QuickTime 7.

    The commercial development of video codecs was moving so quickly that Apple saw value in pooling the top technology company's video expertise together and licensing it all in one place from the ISO's MPEG LA, an independent entity with no bias toward any particular company.

    With digital video playback standards having moved beyond the desktop computer and into embedded and mobile devices, video games, disc players and other applications, it was no longer in Apple's best interests to have an exclusive proprietary codec in QuickTime anymore. Instead, Apple prefers open standards in video codec technology, just as prefers open standards on the web, where proprietary encroachments like Adobe's Flash can only complicate its efforts to build its hardware products.

    That means that while Apple is listed as a patent owner by the MPEG Licensing Authority, it is not primarily Apple's technology that is being licensed by any stretch of the imagination. The actual video technology comes from the hardware component and software makers that have always been part of MPEG, including Bosch, Dolby, Ericsson, Frauenhofer, Fujitsu, Hitachi, Philips, JVC, LG, Mitsubishi, Panasonic, Samsung, Sharp, Siemens, Sony, and Toshiba.

    Even Microsoft, which has developed far more technology in the area of video encoding and decoding than Apple, says it earns about half as much from H.264 royalties compared to how much it pays to the MPEG LA in order to use the pool's technology. Apple is clearly not supporting H.264 because it is getting rich doing so. If there were some openly available, free alternative to the advanced video technology being collaboratively developed by all the world's advanced video experts, Apple would happily use that.

    The problem is that the patents are already filed, and there isn't any acceptable, free technology that can be used that is not subject to respecting those patents. The only way to get the world's most advanced video technology is to pay for it.

    Or you can steal it

    After Apple began shifting its desktop computers and mobile devices toward the open (but not free) H.264 specification, it started to become apparent that alternative proprietary codecs were often simply open MPEG-4 specifications with some improvements made to them.

    Sorenson Video 3 was revealed by an anonymous developer's reverse engineering to simply be a tweaked version of H.264, while Microsoft's competing Windows Media Codec, once published by the SMTPE under the name VC-1, was also revealed to be largely derived from MPEG standards, a revelation that limited Microsoft from substantially profiting from VC-1 royalties.

    Now, Jason Garrett-Glaser (also known as Dark Shikari) an independent developer working on the x264 open source project (which encodes H.264 video) has discovered the same thing about Google's new VP8, branded as WebM. Garrett-Glaser says he "was able to acquire access to the VP8 spec, software, and source a good few days before the official release and so was able to perform a detailed technical analysis in time for the official release."

    At issue are three points: how good is the VP8 specification (the published explanation how its technology is supposed to work), how good its its implementation (the code provided to actually do the work) and how likely is it that VP8 is really safe from patent issues.

    On page 2 of 2: VP8 is a mess.

    Filed under : Software, iPhone 89 Comments ] 
    Story topics: Google   Print ] [ Story Link ] 


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