$bbtitle
Apple Stock: 196.19 ( +2.07 )
RSS RSS Twitter Twitter
Search:
AppleInsider.com Archives News Bytes Reviews Anonymous Mailer Submit Story AppleInsider Forums Mac Prices Polls Advertise on AppleInsider Contact AppleInsider
Save over $268 on MacBook Pros and $150 on iMacs with special coupons: Mac Pricing Guide updated Feb. 9th (Find the best prices on Macs).
Tuesday, December 16, 2008

OpenCL and OpenGL take on DirectX

By Prince McLean

Published: 08:00 AM EST

iPad hands-on preview
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X.

Since the mid 90s, Microsoft has worked to prevent the adoption of OpenGL as an interoperable industry standard in favor of its own proprietary DirectX portfolio of graphics software and gaming tools.

DirectX at Microsoft

Microsoft's DirectX strategy was originally intended to push DOS game developers to Windows; it has since served to tie PC gaming to Windows, as DirectX is only available on Windows. Successive versions of DirectX have also been used to push developers to the latest version of Windows; for example, the latest version 10 was intended to result in a crop of Vista-only games that would boost Vista sales. However, this did not work out as intended, as the slow uptake of Vista prevented any real market for DirectX 10 games from developing, leaving PC games to target Windows XP instead.

OpenGL and Apple

The basis for OpenGL originated at high end graphics workstation vendor SGI in the 80s and became an open standard during the early 90s; Microsoft released its competing Direct3D as part of Windows 95's DirectX tools. Despite a period of codevelopment between SGI and Microsoft under the name Fahrenheit in the late 90s, efforts to merge the two never successfully materialized. Instead, Microsoft's dominance over PC computing allowed it to develop its proprietary DirectX and push its adoption with GPU makers, leaving the open source community around OpenGL without the support it needed to keep up as a viable option.

OpenGL nearly faded into obscurity until Apple dropped its own QuickDraw 3D architecture and adopted OpenGL as the official 3D library for Mac OS X in the late 90s. The company's consumer platform helped create a wider audience for OpenGL applications. Interest in open source computing since then has also helped, as OpenGL is used by Linux and, more recently, by all of the major game consoles, including Sony's PSP and PS3 and Nintendo's Wii.

The console exception is of course Microsoft's Xbox, which was named after the DirectX graphics libraries it was designed promote in an effort to stop a broad migration to OpenGL in gaming and a subsequent erosion of Microsoft's software monopoly.

OpenGL is now more competitive with DirectX than ever. Microsoft's stumble with Vista and its DirectX/Direct3D version 10 has also helped to stall its momentum in the market. Microsoft plans to add OpenCL-like support for GPGPU computing into DirectX 11 in Windows 7, but Apple's OpenCL, which is designed to work closely with OpenGL code, will arrive first and with broad industry support. Apple has also released OpenCL as a royalty-free, open standard anyone can implement on any platform.

The design similarities between OpenGL and OpenCL make it easy for developers to create code that, for example, calculates the data for a visualization in OpenCL and then uses the same objects to render graphics in OpenGL. Alternatively, graphics rendered in OpenGL can be processed and transformed using tasks built in OpenCL. The adoption and familiarity of each will support the other.

Support for open standards at GPU makers NVIDIA and AMD, as well as platform support from Apple, Sony, Nintendo, and for Linux and Windows appears ready to release direct graphics support and development from Microsoft's Windows-only grasp and give developers from any company the ability to contribute toward driving ahead the state of the art in graphics.

Filed under : Mac OS X 73 Comments ] 
Story topics: Microsoft, OpenCL, Mac OS X 10.6, Xbox   Print ] [ Story Link ] 



Mac Poker players can play Full Tilt Poker for Mac and get 100% to $600 free with bonus code MP600, courtesy of Online Poker Mac
AppleInsider Features
Hot Forum Topics

Recent Articles
Parallels takes virtualization speed crown in head-to-head with VMware
Apple releases iPhone OS 3.2 SDK for iPad
Apple seen extending exclusive iPhone deal with AT&T
iTunes price increases mean slower sales for music labels
Apple introduces 64-bit Aperture 3 with Faces and Places
Apple's share of U.S. smartphone market grows to 25% - study
iPhone OS 3.1.3 sees 14% adoption in 6 days, new hack released
Amazon rethinking Kindle in the wake of Apple iPad
Purported 4th gen Apple iPhone parts show largely unchanged design
Execs say Apple could lower iPad price if market demands it - report
Consumers lose interest in iPad after Apple's unveiling - survey
Higher Amazon e-book prices expected to coincide with iPad launch
Inside Apple's iPad: VGA video output
Unannounced Core i7 Apple MacBook Pro surfaces in benchmarks logs
Apple's new beta of Mac OS X 10.6.3 includes few changes
One in five physicians likely to purchase Apple iPad - study
Sling Media says it didn't change iPhone SlingPlayer to appease AT&T
Credit Suisse: 75% chance AT&T keeps iPhone exclusivity in 2010
Apple denying iPhone apps that use location framework for targeted ads
Apple's iPad deal gives Hachette pricing leverage against Amazon
Eccentric but effective Steve Jobs pitches iPad to NYT execs
Owners of flickering 27-inch iMacs claim 15% refund from Apple
IDC: Apple iPhone was No. 3 smartphone in 2009 with 14.4% of market
Future Apple iPhones could share current location during a call
AT&T, Sling Media partner to allow 3G access on iPhone SlingPlayer
Apple's iTunes Preview now offers browser-based App Store access
Amazon acquires touch-screen maker for future Kindle project
Nehalem Mac Pro systems suffer audio-based performance issues
Two new hires are Apple's latest moves in mobile advertising
AT&T outbid Verizon with cheaper Apple iPad data plans - rumor
Apple seen moving 2M iPads in 2010 before sales 'catalyst' emerges
Apple iPad deal pushes another publisher to renegotiate with Amazon
Apple allegedly selects new manufacturer for next-gen iPhone
ScrollMotion tapped by publishers to develop textbook apps for iPad
Apple denies iMac production halt as shipment times improve
Apple releases iPhone OS 3.1.3 with battery reporting fix
U.S. senator presses Apple on human rights practices in China
Photo of Apple's next-generation iPhone in the wild - sources
Despite sales growth, Apple's iPhone loses market share - report
Intel 6-core i7-powered Mac Pro rumored to launch this month

 
Advertisements








AppleInsider RSS Feed
AppleInsider © 1997-2008
Please review our Privacy Policy.
Written/Edited/Compiled by the AppleInsider Staff.